May 2, 2024

“H1Z1” disappoints with boring, confusing gameplay

Courtesy shauntmax30.com

Brooks Hamlin
Staff Writer

“H1Z1” by SOE (Sony Online Entertainment) has distinguished itself in less than a week as one of the worst games ever released on the Steam market.

“H1Z1” is a terrible MMORPG that offers no entertainment and is far inferior to any other games in the zombie apocalypse genre. “H1Z1” does not contain a single quality component and leaves the player bored and confused on the objective of the game.

“H1Z1” is based in a zombie apocalypse that does not have any story, in game items, and very few zombies. Playing as a nameless character the player must decide how to waste their time either looking for something to do or supplies that simply do not exist.

During the initial release of “H1Z1” the game went into complete chaos. Within seconds of release not a single server even worked. Customers could not even play the game they had just purchased for 3 whole days. After 3 days of being down, the servers were fixed and players became skeptical as to why they purchased the game in the first place.

Upon opening “H1Z1” the user is greeted with a startup menu that looks like could be designed by a two year old. Featuring loading art that looks like it was designed in a matter of seconds the user quickly feels remorse for what they spent their hard earned money on. After braving through the hideous welcome screen one must be faced with the even uglier product.

When opening the server menu, one must choose which server to play on. Each server has certain rules that may exclude PvP, 3rd person view, etc. They are each labeled with symbols translated by a small ledger in the bottom left of the screen that looks like it fits on a 4th grade map project, which raises concerns to the consumer on what SOE was even doing during years of the game’s development.

After deciding on which server the player would like to use, he/she is thrown into the world with literally zero instruction on the objective or the controls of the game, unlike most games which offer a tutorial so one may understand at least what buttons to press in order to play. Upon starting, the player is always spawned in a random location in the woods and occasionally may see a glitched deer or wolf flying through the sky in front of them, giving the illusion that the game is broken. However, upon further inspection the player quickly realizes that it is quite common for the CPU to contain gltiches.

Subsequent to gaining one’s bearings, the user is typically inclined to explore the map and look for things to do. After a little walking the player may find a road or city which is always a good sign. After looking further into a either city or road there will be the option to search containers located in buildings and cars, all of which are empty. It literally takes hours to find at least one item, even after scavenging through what seems like a limitless number of containers. Then on the off chance that an item is found there is a 99% chance that it is an empty water bottle and 100% useless. This makes “H1Z1” one of the least rewarding games ever created.

At this point in time most players will make the logical decision to quit, either from the realization that they actually invested time in a completely moronic game or from sheer boredom. Overall, from the moment you log in, “H1Z1” slowly grants you a migraine from simply trying to comprehend how awful a game can actually be.

“H1Z1” is currently available on the steam market for $20. The Game is currently Unrated and will most likely be rated Pg-13 in the near future.

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